Department of Computer and Information Sciences, Ibaraki University, Hitachi, Japan. Graduate School of Science and Engineering, Ibaraki University, Hitachi, Japan. Graduate School of Science and ...
In my Master's thesis project, all the methods, models, and experiments are based on 3D point clouds. To gain a more comprehensive understanding about such a 3D data, I enrolled in a MOOC course to ...
This project is based on the Unity Basics Tutorials from Catlike Coding. The tutorials provide an introduction to working with C# and shader programming for Unity 3D. Constructing a visually appealing ...
Mathematics is an essential skill when it comes to graphics and game development, particularly if you want to understand the generation of real-time computer graphics and the manipulation of objects ...
Sony has long been on the front lines of the 3D adaption battle. The latest release is a small, but still important part of the 3D ecosystem as it address the current lack of content. Plus it’s free.