Second in a 3-course series on the methods and theory of computer graphics, this project-oriented course explores how to describe shapes, movement, and lighting effects beyond the built-in abilities ...
Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
କିଛି ଫଳାଫଳ ଲୁଚାଯାଇଛି କାରଣ ସେଗୁଡିକ ଆପଣଙ୍କ ପାଇଁ ଅପହଞ୍ଚ ହୋଇପାରେ
ପ୍ରବେଶଯୋଗ୍ଯ ନଥିବା ଫଳାଫଳ ପ୍ରଦର୍ଶନ କରନ୍ତୁ