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Godot 3.x had visual scripting, but Godot 4.0 removed this. This is ultimately a good thing, because it would be better to bring it back as a GDExtension in the future. I am here to propose an 8-part ...
#Visual Scripting Prototype for Godot Work in progress, backward compatibility is not guaranteed. Suggestions are welcome. :) ##Basic overview Actions are played in response to events. You can use ...
The Godot visual editor introduces a user-friendly interface that simplifies the process of embedding AI-driven features directly into game projects.