Nuacht

A basic introduction to Blender to help you learn how to make 3D objects for use in Android game development environments like Unity.
This is part two of a series demonstrating how to create an FPS for Android with Unity. This part looks at mobile controls, 3D terrain and moving targets.
That 3D model is then live-linked to its Unity counterpart, and any update or change made in Autodesk Revit is reflected in the updated Unity model.