Blender tutorial on shaping the leather of the chesterfield and creating leather material Timestamp 00:00​ Introduction 00:11 ...
What is this book about? Game Development with Blender and Godot is a comprehensive introduction for those new to building 3D models and games, allowing you to leverage the abilities of these two ...
Ever dream of designing three-dimensional models for games and animated movies? We examine two free options and a new version of a well-known professional 3-D modeling program. Each has its own niche ...
This project explores how to use Blender's Geometry Nodes to procedurally generate architectural components based on the "Yingzao Fashi" (Treatise on Architectural Methods) from the Song Dynasty.
If Blender's quirky and standards-resistant user interface has been putting you off from working with it, it's time to take another look. Masquerading as a bland point release, Blender 2.8 (currently ...