Preview window making pixel art looks distorted/cutting borders, now it should be pixel-perfect. Editor scripts preventing builds to succeed. Problem with how arrays works on editor scripts in Unity 6 ...
While most features are implemented, there are still some persisting issues/bugs that still need to be ironed out before it is ready. Performing many successive sprite cutting causes the textures to ...
Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
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