Make sure to clone the repository via Git since the repository uses Git LFS. Assets cloned from Unity's public repositories are licensed under the Unity Companion ...
SaverLoader (saver_loader.gd) can save procedural scene trees of arbitrary structure and rebuild them on load. It persists data from procedural and non-procedural objects – but only what you tell it ...
TL;DR: Grand Theft Auto 6 is anticipated to cause a significant global distraction upon release, with many taking time off to play. A Principal Engine Programmer at Rockstar has been working on GTA 6, ...
Abstract: The natural environment is one of the important research fields in game design and development. A good game environment is a key factor in the process of game development and player ...
Object-oriented programming complicates the already difficult task of reverse engineering software, and is being used increasingly by malware authors. Unlike traditional procedural-style code, reverse ...
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Blender tutorial - Make cartoon cupcake using Geometry Nodes and procedural materials #oe287
#OctopusEffects, #Blender Here is a tutorial for making a cartoon cupcake for Blender 3.2. Use basic operations to create cups and cakes. The part about the star using the procedure in Geometry Nodes.
Abstract: The paper presents a methodology to extract objects from procedural software. The methodology is the first phase in transforming procedural software to object oriented software. The ...
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