Tic Tac Toe Game with AI (Minimax + Alpha-Beta Pruning) This is a simple Tic Tac Toe game built with Python and Tkinter, featuring a smart AI opponent using the Minimax algorithm with Alpha-Beta ...
This project implements an AI-powered Tic-Tac-Toe game in Python using the Minimax algorithm and its optimized version with Alpha-Beta Pruning. The goal is to create a game-playing agent that plays ...
Abstract: We develop a recursive least squares (RLS) type algorithm with a minimax concave penalty (MCP) for adaptive identification of a sparse tap-weight vector that represents a communication ...
କିଛି ଫଳାଫଳ ଲୁଚାଯାଇଛି କାରଣ ସେଗୁଡିକ ଆପଣଙ୍କ ପାଇଁ ଅପହଞ୍ଚ ହୋଇପାରେ
ପ୍ରବେଶଯୋଗ୍ଯ ନଥିବା ଫଳାଫଳ ପ୍ରଦର୍ଶନ କରନ୍ତୁ