ニュース

A very very basic first person controller and character for Unity using the new Input System It is in no way well architected or "good", but provides the most basic possible template I could think of ...
A Character Controller based FPS movement script using Unity's new Input System. Requires the new unity input system! Ensure you have an Input Master class, generated after creating keybinds/axis.
Move the character using the arrow keys or WASD keys and observe how the character moves. Conclusion This article has provided a step-by-step guide on how to code a physics-based character controller ...