2004's Spider-Man 2 was the first Spider-Man game that introduced a physics-based web-swinging system, courtesy of a man named Jamie Fristrom. The previous games featured simplistic web-swinging from ...
From the time that Marvel’s Spider-Man was announced to the week of its release, people have been talking about the web-swinging mechanics and wondering how it stacked up to other games. Spider-Man 2 ...
A new developer video for Spider-Man is available for viewing. Insomniac Games has discussed how it developed Spider-Man's web-slinging and swinging mechanics in a new video part of Game Informer's ...
For fans who want a more in-depth look at the web swinging in Insomniac Games' upcoming Spider-Man for the PS4, a new interview with the developers goes into great detail on the subject. The video ...
Those of you that want to be able to exercise complete control over your web-swinging will be happy to hear Marvel’s Spider-Man 2 has some features that let you do just that. It's pretty obvious that ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook Web-swinging is the most important part of any Spider-Man game. Sure, a good story is nice, a ...
From his earliest gaming memories playing Spyro 2 on the PlayStation, to being obsessed with the swing-out animations in Marvel's Spider-Man, Cameron has always been, and continues to be, in love with ...
Marvel’s Spider-Man is all about getting players to feel like they’re Spider-Man. That involves getting the swinging mechanic just right. From what critics are saying, in that venture, they were ...
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