This project is a sample of the Open Kinematic Character Controller. A Kinematic Character Controller (KCC) provides a way to control a character avatar as a kinematic object that will interact with ...
Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
Unity Wētā Tools has launched its newest tools to help artists work more efficiently on digital character creation and in film production. Wētā Tools, recently acquired by Unity, is a platform ...
In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch controls, ...