Game created during the summer as a personal project to learn how to use Unity. It is a simple 2D pixel art style game where the objective is to hit targets with the spaceship. The player can only ...
Procedural room generation for levels 1 - 5: each playthrough is different due to randomly generated levels from a list of "rooms templates" (chest, hallway, small, medium, large rooms) 2d top-down ...
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