Chapter 1, Getting Started with Unity and C#: Game Objects and Components.
This is a central singleton for the main manager of all gameobjects and logic. General functions and references can be found from any script using this singleton. Only necessary functionality should ...
The original C language was a great programming tool. Created back in the early 1970s, it remains one of the most influential computer languages more than four decades later. As a .NET developer, you ...
The keywords const, readonly, and static are used often when programming in C#. However, while these keywords have important differences, they also have similarities that sometimes make it hard to ...
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