Unity 3D, the increasingly popular WYSIWYG—ish engine for building video games, does a lot of things really well. Helping you build in-game user interfaces? That’s not one of them. At least, not yet.
Auto Arrange 3D is a lightweight Unity tool that automatically arranges GameObjects in 3D space, similar to how Unity’s UI Layout Groups work but for world objects.
This project is a 3D arena-style fighting game, built entirely in Unity with a focus on scalable architecture, clean modular code, and responsive UI systems. Inspired by classic fighting games like ...