As a tech journalist, I get a lot of press releases. Most of them I ignore, either because they're completely unrelated to the areas I work on, or because they're announcing something too unremarkable ...
Unity has made major changes to the per-install Runtime Fee program it announced last week and made apologies for a policy that united large swathes of the game development community in anger. In a ...
Choosing a game engine is, in my opinion, the most important step to take while developing video games. It is where you will have access to the components and tools you need to create your world, and ...