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Server-based, thin client computing today takes several forms. Traditionally, thin client solutions revolved around groups of terminal servers running dozens of individual user sessions.
Client/server computing was a technology ahead of its time—and more importantly ahead of the enterprise network infrastructure capabilities of the time.
The Server Most servers suitable for driving modern client sessions--that is, Windows, Unix, and Linux servers--simply weren't up to dozens, hundreds, or thousands of concurrent user sessions.
In the 1980s, “client-server” computing was all the rage. This was the system developed for (mostly) personal computers set up in apposition to the mainframe computing of the 60s and 70s.
What else will enterprise-wide client/server computing provide a city, county or state? Look to your local corporations for guidance.
Modern Web applications are moving back to placing more of the intelligence in the client instead of the server.
Everything old is new again-desktop virtualization moves computing from current fat-client server architecture back to a model similar to times past. What is now device-oriented will become ...
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Old models of computing always tend to linger too long, but client-server was based on a fallacy -- and needs to go away sooner rather than later I write this week from IBM’s Insight conference ...
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