In Escape From Tarkov, objects don't render properly using DXVK. Using Wined3d the issue does not occur (as seen in the video). In the video right at the beginning you can see some kind of viewport ...
Just add the project to Unity Hub and open it! The universe and the player should be children of a GameObject called Universe. This Universe will be moved around to avoid floating point issues. To ...
Abstract: The main objective of this paper is to contribute to the advancement of 3D modeling techniques in order to make them more adapted to human visual capabilities. The proposed approach exploits ...
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