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For instance, 2D games are easier to produce, faster to design, and faster to implement. Of course, all of this is generally cheaper than 3D production as well.
In 2D worlds and on flat screens, designers usually use a combination of mouse or stylus and keyboard, while in AR/VR and 3D environments, at least for now they use controllers and hand gestures.
YoYo Games launched GameMaker Studio 2 on macOS this week, bringing the popular multiplatform 2D game development engine to the Mac for the first time.
Want to take a crack at making your own 2D game? These are the best tools for the job, even if you're a beginner.
Superpowers is a good program for developing or creating 2D & 3D games for Windows, Linux, Android, iOS. Not for novices & needs some getting used to.
In a talk with Gamasutra, Mark of the Ninja lead designer Nels Anderson outlined his five stealth design guidelines, which he's dubbed the "heresies of the ninja." Anderson has a sturdy platform ...
Forgotten Gems: Shadow Complex Designer Donald Mustard on the resurrection of the 2D Metroidvania, and the sequel that almost was.
2D Prince of Persia Gets Slick Trailer After Character Design Backlash Tons of in-game footage for the throwback side-scroller entry to the classic series ...
Introducing Adobe's Project Neo: Seamlessly transition from 2D to 3D design, integrating familiar tools like Illustrator for enhanced creative control and flexibility. Discover more at ...
His design was fairly simple yet effective, he had personality, and his 2D side-scrolling games were incredibly fun. However, after the Sonic franchise made the jump to 3D, things started to go ...