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Costa works at Ubisoft Digital Arts, but unsurprisingly his interests span a huge range of 2D and 3D technologies including character animation, physics, tools for artists, math, fluid dynamics ...
Terminal Reality demonstrates its Infernal Engine in Ghostbusters, showing how physics can scale over multiple CPU threads.
The dynamic destruction demo focuses on Havok's particle physics engine; the company also has tools that help developers with in-game navigation and clothing-based physics.
Google today announced the release of LiquidFun 1.1, an update to the open-sourced 2D physics engine originally released last December. New in today’s release is browser support and this allows ...
After being revealed early last year through several tech demo videos, developer BeamNG of open-source vehicle simulation title Rigs of Rod has released their first tech demo of the revolutionary soft ...
Google today announced the release of LiquidFun 1.1, an update to the open-sourced 2D physics engine originally released last December. New in today’s release is browser support and this allows ...
Highlights included the launch of Unreal Engine 5.6. And the update's new graphics and animation capabilities were shown off in spectacular style in a truly beautiful The Witcher 4 tech demo.
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