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In this paper, we propose an unconventional layer based clipping algorithm for 3D regions. In computer graphics, clipping is used to select the required part of ...
In this paper, we propose an unconventional layer based clipping algorithm for 3D regions. In computer graphics, clipping is used to select the required part of a graphical object, cut it out from the ...
Lectures cover fundamental techniques of computer graphics such as 2D and 3D viewing, transformations, drawing lines and polygons, clipping and color to advanced techniques such as lighting, shadows, ...
Overall, the study presents a promising advancement in the field of computer-generated holography, offering a practical solution for creating immersive 3D visualizations without the computational ...
Article citations More>> M. Cyrus and J. Beck, “Generalized Two and Three Dimensional Clipping,” Computers and Graphics, Vol. 3, No. 1, 1978, pp. 23-28. has been cited by the following article: TITLE: ...
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