Godot 4.4.1 (Although lower versions might work, too) 3D world consisting of at least one VisualInstance3D (e.g. MeshInstance3D). A bit of patience.
3D modelling techniques for interacting with 3D objects that have up till now been constrained to only 2D representations, have become attractive with recent advances in computer vision. The scope of ...
Abstract: Manually annotating 3D point clouds is laborious and costly, limiting the training data preparation for deep learning in real-world object detection. While a few previous studies tried to ...