This project is a voxel-based procedural terrain engine built with the Ursina Engine, featuring biome-blended terrains and detailed mountain generation. It includes tools for resizing PNG images to ...
For instance, when using ScratchX, players can grab a handful of single-line commands, place them in the ScratchX window, and lock them together. Thus, to have the Agent move forward three steps and ...
Have you wondered how Minecraft can produce massive worlds that are still chock-full of little details, like elaborate cliff faces and waterfalls? PBS' Game/Show is more than happy to explain in a new ...