For good or bad, temporal anti-aliasing - or TAA - has become a defining element of image quality in today's games, but is it a blessing, a curse, or both? Whichever way you slice it, it's here to ...
NVIDIA's transparency anti-aliasing uses sub-pixel samples to anti-alias alpha-textures. NVIDIA support it in G70 using both multi-sampling (depth samples) and super-sampling (texture samples) using ...
To unlock the new SLI anti-aliasing modes available within the new Forceware v77.74 drivers we used for our testing (a newer version will likely be available on nZone.com), we had to enable the ...
This is a preview. Log in through your library . Abstract Experimentalists are familiar with the aliasing that happens in data acquisition when the sampling rate is less than twice the highest ...