News

This is a mostly-easy-to-use, mostly-standalone facial animation tool for Unity. Allowing the user to stream live OpenFace data to Unity as FACS (Facial Action Coding System) values, anyone can simply ...
An animation player for Unity, to replace the Animator/AnimatorController. Very much WIP! I'm developing this to use in a real Unity game, to ease the workload for implementing animations in that game ...
Hey guys, this blog is part of a series "skeleton animation in unity" . in this i'll try to explain "what are stateful and stateless classes in spine unity".the whole unity ...
To make an actual game, you’d need to get your hands dirty with some coding, but the overriding appeal for me is that I can see myself animating a short movie without ever resorting to that.
MCV Staff 13th May 2015 Development News In this in-depth tutorial, Mixamo will guide you through creating a functional scene with root motion and will use several animation methods with Mecanim.