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Arduino and ESP32 microcontrollers have very limited RAM (typically 2-8KB for Arduino, 320KB for ESP32). When creating games or graphical applications, storing tile maps and sprite data directly in ...
[Chris Hulbert] is making it easy for Arduino users to program MSP430 chips with a header file that allows you to compile Arduino sketches for the Launchpad. This makes sense, as the growing number of ...
This repository explores the interfacing of 4x4 keypad with an Arduino, but without using any built-in headers. The goal is to completely learn the interfacing mechanism from scratch. The code is ...
Even the most die-hard Arduino fan boys have to admit that the Arduino development environment isn’t the world’s greatest text editor (they’d probably argue that its simplicity is its strength, but ...