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The previous two posts (part 1 and part 2) have been exploring the fundamentals of using pointers from the basics of declaring a pointer to the more complex notation of manipulating pointers. An ...
In our first part on pointers, we covered the basics and common pitfalls of pointers in C. If we had to break it down into one sentence, the main principle of pointers is that they are simply data ...
This may fall under the heading of "Don't do that" but did cause me to be slightly curious.<BR><BR>What would happen if you say, created a pointer to a function that took three ints as arguments, but ...
First off, I'll have coded a workaround before you read this. But now I've got a bee up my bu, errr, bonnett.<BR><BR>I'm writing test code in C, and I need 100 pointers to (unique) functions. I'm ...
Embedded C developers shy away from C++ out of concern for performance. The class construct is one of their main concerns. My previous article Code Craft – Embedding C++: Classes explored whether ...