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Lua was the scripting language used in place of GSC (the game's native scripting language) on the XLabs clients. This was because at the time of IW6x, there was no GSC compiler. On H1-Mod, we adapted ...
Description Some basic concepts of scripting in Lua Programing Language. This guide is for experienced programmer who need to write some script but have no idea about the syntax of Lua Prigramming.
Discover why Lua is the preferred game scripting language. Learn about Lua's simplicity, speed, and large community for game development success.
This game uses a Lua scripting engine and has no sandbox whatsoever. That means [Tamas] can call os.execute, and from there the entire game is over. Or it’s just begun.
Ever since hearing the news that Turbine will allow players to create mods for Lord of the Rings Online using the Lua programming language, the community's been abuzz about what this means for ...
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