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Generally speaking, writing your own games for retro consoles starts with C code. You’ll need to feed that through a console-specific tool-chain, and there’s certainly going to be some … ...
BlitzBasic may not have been the main programming language for the Amiga, but it was by no means the least, with a good pedigree that included the best-selling 1993 game Skidmarks.
For the fourth time in the last ten years, Tiobe has declared Python the overall winner of the year. The language is in a race with C++.
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