On my relatively low-end computer, bone morphs are insanely resource-intensive, which is a big problem when using MMD Tools to animate MMD models directly inside Blender. One solution that I found is ...
This project enables real-time motion capture and object animation in Blender using an ESP32 microcontroller. It utilizes Wi-Fi and UDP communication to send bone rotations and object positions from ...
Rig Creator’s beta rebuild adds facial rig, Relationship tool, overhauled bone generators, and English names—now free for Blender users. Blender users tired of clunky, outdated rigging tools can take ...
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