You’ve built a robot crammed full of servos and now you settle down for the fun part, programming your new dancing animatronic bear! The pain in your life is just beginning. Imagine that you decide ...
When exporting rigged characters from blender to be used in your game engine, you must remember that all bone constraints need to be disabled. Otherwise your exported animations will be mangled.
This is a simple addon that rearranges some of the animation related UI elements in Blender for more efficient workflow. It also comes with a few new tools to help out animators. The latest update ...