News
In the first frame of the animation, in Blender's pose mode, change the arms pose from a T-pose to an A-pose, by rotating the character's left arm 45 degrees, and rotating the character's right arm ...
This was a follow through of the GameDev.tv course Blender Character Creator v2.0. For the most part it was following through the sylabus to refresh skills outlined in this course. Little inovation ...
MPFB 2 integrates seamlessly with Blender, enabling artists to create custom 3D characters with ease.
Blender's Light Linking is a powerful feature that enables artists to control how lights interact with specific objects in a scene. This tutorial provides a step-by-step guide.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results