This book is a tutorial based approach to learning the Geometry Nodes system that ships with Blender 3.3. It allows you to create dynamic shapes by using nodes. This will allow you to create ...
For meshes: Upper left panel, click on file --> import --> Wavefront (.obj) --> Select obj from file path If you want to do it more precisely, set the pivot point to Bounding Box Center; move the 3D ...
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