A proof of concept for a plugin for UNIGINE Editor utilizing Blender Geometry Nodes functionality for procedural geometry. The plugin establishes a live link with Blender used as back-end for mesh ...
The repo contains some nodes for generating trees based on splines and curves. It was made using Blender 3.2.0 Alpha. It will probably work with newer versions, but since Geometry Nodes have switched ...
For anyone working in the computer graphics industry, understanding how to use Blender’s new geometry nodes tools to manipulate and generate 3D geometry in a node-based workflow is an essential skill.
Rob founded Techgage in 2005 to be an 'Advocate of the consumer', focusing on fair reviews and keeping people apprised of news in the tech world. Catering to both enthusiasts and businesses alike; ...
Geometry Nodes is Blender’s node-based procedural geometry system, used extensively for scattering, modeling, and automating complex setups. The initial V-Ray 7 release lacked support for it, forcing ...
#OctopusEffects, #Blender In this tutorial I will talk about the Index note. The nature of index in Geometry Nodes. How to use the Index node in combination with math operations to affect the ...