Version 4.5 of the 3D software Blender has been released. The free program for creating 3D models, animations, and videos is now available for Windows, macOS, and Linux, as well as source code for ...
Nvidia Corp. today showcased the impressive advances it has made in the area of “inverse rendering,” which is a technique that uses artificial intelligence to reconstruct a series of still photos into ...
NVIDIA is bringing DLSS into Blender, and it looks like this could be a big change for 3D artists working with the Cycles engine. Blender has already been benefiting from NVIDIA’s OptiX technology, ...
Blender’s long-awaited 3.6 version has recently launched, and while this article is coming later than we planned (it’s been a very busy summer), we’ve been ridiculously eager to talk about some of the ...
The popular open-source 3D software Blender has just been updated to version 3.1, and the update brings important improvements – especially for Mac users. Blender 3.1 now has Metal GPU rendering for ...
After successfully pairing NotebookLM with Figma, I thought why not try it with Blender? Once my Blender notebook was set up, ...
Abstract: We present Material Anything, a fully-automated, unified diffusion framework designed to generate physically-based materials for 3D objects. Unlike existing methods that rely on complex ...