Free Blender rigging course breaks down constraints, parenting, bones and more. Hosted by CG Cookie and taught by animator Pierrick Picaut. No pre-built rig templates or “magic auto-rig” tricks here.
This tutorial is designed to help technical artists or developers learn to extend Blender. An understanding of the basics of Python is expected for those working through this tutorial. Before going ...
MPFB 2 introduces a “one-click-create” functionality, allowing users to swiftly generate a basic humanoid mesh. This feature provides a foundation for further customization, streamlining the character ...
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