There's a bunch of logic to get the normal for a loop, depending on if the poly is smooth etc etc. What bad thing happens if we just always call blender_mesh.calc_normals_split() beforehand and always ...
Blender is one of the most popular 3D modeling software programs available, and a great tool for creating characters, objects, and environments. Regardless of the purpose, one of the most essential ...
VFX artist Rob Dickinson releases Mesh Cleaner, a free Blender add-on that fixes common 3D model errors with a single click. VFX artist Rob Dickinson has unveiled Mesh Cleaner for Blender, a nifty ...
With features like Surface Insert, Boolean Pro, Smooth Normals, and Normal Transfer, the add-on introduces new modelling workflows, fixes common shading issues, and integrates as a Blender asset ...