Circle based search for detecting lines. Bresenham's Circle and DDA Algorithms were used. Written with OpenCV, Numpy and Matplot libraries.
Center of the circle: ((cx, cy)) Radius: (r) Starting point: ((x, y) = (0, r)) Decision parameter (p = 3 - 2r) (Initial decision value) Plot the initial points: Using ...
So I'm taking a computer graphics course in openGL right now, and for the first lab we are to among other things implement three line drawing routines. First off a normal DDA algorithm, that's easy..
Abstract: On a computer (PC) producing a circle is a slightly tedious task, this problem was first solved by the Bresenham's circle drawing algorithm, further that same algorithm was again improved by ...
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