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The maintainers of load-json-file and thousands of other packages are working with Tidelift to deliver commercial support and maintenance for the open source dependencies you use to build your ...
This is a snippet from a larger Unity project meant to showcase the Save/Load functionality. Serializing Save Data to JSON, loading it from that file, and Delete operations from in-game Save Data - ...
It depends on your definition of "correct". C#'s processing is correct: C# is a strongly-typed language and the file didn't contain the expected contents: a valid JSON representation of a List<Foo ...