Base project for the COMP3811 Coursework 2. Do not re-distribute the code outside of Minerva. The code is based on the OpenGL/3D exercises (G2 and forward). If necessary, refer to the exercises for ...
Wszystkie dane modelu, tj. współrzędne wierzchołków, wektory normalne, współrzędne teksturowania są przekazywane bezpośrednio w kodzie (czyli nie korzystamy z gotowców z tematu 1). Można wykorzystać ...
Abstract: Morphological visualization is one of the key technologies for constructing virtual plant. The three-dimensional organ maps of rice are constructed by OpenGL, combining the characteristics ...
In line with its regular update cadence, the Khronos Group — the organization behind specs like OpenGL, OpenCL and WebGL — today launched updated specs for its OpenGL specs for 3D desktop applications ...
D/AVE NX is a shader based OpenGL ES 3D GPU core and the latest and most powerful addition to the D/AVE family of rendering cores. It is targeted for ...
The Khronos Group, a consortium that includes major media-centric companies like ATI, Intel, NVIDIA and SGI, will release the latest version of the OpenGL ES specs at the Game Developer’s Conference ...
The Khronos Group, arbiters of the OpenGL 3D specification and a range of related specifications, has announced version 3.1 of OpenGL ES, its 3D API oriented toward mobile systems. The headline ...