What started as a tedious and manual physics/modifier stack setup evolved into a reusable addon for Blender-- my first! I wanted a way to destroy meshes without creating a separate set of meshes for ...
When working with cloth simulations oftentimes we need to add extra subdivisions to improve simulation quality. Unfortunatelly this causes the simulation to act completely different because it depends ...
Sculpting the Blender Way is a detailed step-by-step guide for creating digital art with the latest Blender 3D sculpting features. With over 400 reference images, 18 Sculpting in Action videos, and ...
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