What started as a tedious and manual physics/modifier stack setup evolved into a reusable addon for Blender-- my first! I wanted a way to destroy meshes without creating a separate set of meshes for ...
A simple system for generating cloth manipulation data using Blender. Coded by Solvi Arnold and used for data generation in the following publications: [1] Solvi Arnold and Kimitoshi Yamazaki, "Fast ...
Sculpting the Blender Way is a detailed step-by-step guide for creating digital art with the latest Blender 3D sculpting features. With over 400 reference images, 18 Sculpting in Action videos, and ...