Control, which I called Great in my 2019 review ahead of its win as IGN’s Game of the Year, left me the way most memorable games should: satisfied with its self-contained story, but wanting more from ...
In this video, we take a look at the new "Shape" ability added in Control's first major expansion, The Foundation. The second of Control's three planned expansions, The Foundation, sends Bureau of ...
The release of Control marked the culmination of countless years and man-hours of development over the course of multiple games and platforms for the team at Remedy. The final product clearly carried ...
As you make your way down a grey corridor you come across a man sitting behind a glass panel staring at a fridge, unable to break eye contact with it. He's alone, desperate, and afraid. “Oh thank god.
Chris Plante co-founded Polygon in 2012 and is now editor-in-chief. He co-hosts The Besties, is a board member of the Frida Cinema, and created NYU’s first games journalism course. I adored the core ...
Despite the many criticisms lobbed in my original review of Control, I actually really liked the game. The world-building, character development, and sharp right turns into the bizarre corners of The ...
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