Javascript implementation of Andrew’s Monotone Chain algorithm for calculating a 2D convex hull. This can work directly with the Google Maps API’s GPoints. The ...
This project compares the performance of two popular convex hull algorithms: Jarvis's March and Graham's Scan. The goal is to evaluate their efficiency and correctness under different input scenarios, ...
Abstract: Convex hull is one of the important part of computational geometry. Many applications have used this method as part of their system. In this research, the novel Q-scanning of convex hull ...
Abstract: The convex hull of a set of points is the smallest convex set that contains the points. This article presents a multi-objective differential evolutionary algorithm based on quick convex hull ...
The complexity of QuickHull (the algorithm which you are asked to implement in Oblig 4) is O(n^2). The optimal complexity is O(n lg n). Graham's scan is optimal. An efficient parallel algorithm will ...
Graph algorithms constitute a fundamental area of computational research that focuses on the analysis and manipulation of graph structures, which represent systems of interconnected entities. In ...