A canonical problem in computer science is to find the shortest route to every point in a network. A new approach beats the classic algorithm taught in textbooks.
Godot navmesh pathfinding has a single pathfinding algorithm option which is AStar. The heuristic driven AStar algorithm makes it very fast, but the heuristic can also be misleading. This causes low ...
This is a web-based bus route optimization application developed as a project. The system is designed to help passengers and drivers identify the shortest and most efficient bus routes between two ...
Abstract: This paper proposes A dynamic switching strategy based on Dijkstra algorithm and A * algorithm. By setting a threshold, the dynamic switching algorithm according to the distance can improve ...
Abstract: Affected by the uneven distribution of business traffic in the network, the principle of “many-to-one” data collection limits the process of finding the shortest path, resulting in a low ...