Nuacht

Thanks for the link M5, seems like a good tutorial. I haven't even tried learning DirectX coding since I looked at D3D coding with DirectX3 (or maybe it was DirectX5). Anyway, I found it to be a ...
The tutorial covers fundamental digital audio concepts such as waveforms, sampling, bit depth and how sound travels from the air to the computer’s hard drive and back.
Wine 3.0 implements a number of key features from Direct3D 10 and 11, the Windows graphics API for apps targeting Windows 8 and above.