Stephen Shankland worked at CNET from 1998 to 2024 and wrote about processors, digital photography, AI, quantum computing, computer science, materials science, supercomputers, drones, browsers, 3D ...
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, ...
If Monday's announcement of SteamOS was greeted with a great deal of interest and speculation, Wednesday's announcement that Valve was getting into living room PCs with broad compatibility and a full ...
Valve has made Dota 2's Direct3D to OpenGL translation layer open source. This is the piece of code that allows Valve to take a standard DirectX Windows game that uses the Source engine (Dota 2, Team ...
After our story here where we said that Larrabee doesn't need DirectX, Intel was fast to react and state that Larrabee will support both DirectX and OpenGL. Microsoft is about to announce DirectX 11 ...
Ok, so I installed Max Payne the other day, went into the 3D setup thing, was kinda pissed at the lack of OpenGL support, but I figured D3D only sucks because it looks bad, but the performance never ...
Even if Apple had no news of its own to report from its Worldwide Developer Conference, it could count on Parallels to, once again, make Apple look brilliant. I was literally writing up my experiences ...
Today, popular virtualization software Parallels Desktop 15 for Mac becomes available to new and current users. The flagship feature is support for DirectX in virtual Windows machines via Apple's ...
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