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We discuss the main concepts behind event-driven programming, which, after object-oriented programming, is another fundamental stepping stone in understanding modern embedded software.
In this article, I discuss asynchronous event-driven programming and how it's done in Twisted. Because reading about code only gets you so far, I cite examples from a real Twisted application ...
Event-driven state machines are typically safer, but input-driven state machines also have their place. For example, in computer games or robotics applications, the event discovery strongly depends on ...
That’s why P, or an equivalent safe asynchronous event-driven programming language, is essential and should be a required tool in every IoT or microservices developer’s toolkit.
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