TL;DR: Rockstar is engaging with top creators from Roblox, Fortnite, and GTA V to enhance user-generated content in Grand Theft Auto VI. The game will expand on GTA Online's modding and role-playing ...
GTA Online is already a powerhouse of engagement and revenues. Since 2013, the game has continued to gain momentum with new content and strong microtransaction earnings. Take-Two arguably doesn't have ...
According to recent reports, GTA 6 will allow players to craft their own custom experiences within the game's massive open ...
Project ROME, short for Rockstar Online Modding Engine, will reportedly transform GTA 6 into its own 'metaverse' by allowing players to modify the game's environment to create their own experiences, ...
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Roblox vs. Take-Two: Which Gaming Stock Has More Room to Run?

Roblox Corporation (RBLX) and Take-Two Interactive Software, Inc. (TTWO) represent two different approaches to success in the gaming industry, yet both are vying for investor attention. Roblox has ...
Roblox continues growing at 20-30% despite flat gaming industry growth, with 85.3M daily users and $15.97 average bookings per user. GTA 6 poses a competitive threat with potential user-generated ...
Recently John Chapman of Konvoy shared the firm’s predictions for GTA 6. These predictions include the game costing $80 and making $7.6 billion in less than 60 days. They also predict the game will ...
In a nutshell: You wait ages for some GTA 6 news, then two bits arrive at once. Following yesterday's hint by Corsair that the PC version will arrive in early 2026 ...
GTA 6 launches 26 May 2026, set to break sales records with an $80+ price, large online lobbies, and user-generated content, focused on consoles first with PC later release.
Young people are playing PC games, but they won't necessarily migrate away from Roblox like many assume, says Newzoo's ...