UNITY, the platform for creating and operating real-time 3D (RT3D) content, has announced a collaboration with HERE Technologies, the location data and technology platform, to partner on developing ...
Infinite procedural world Seamless chunked level of detail Multiple materials with smooth material transitions Graph-based terrain generation using XNode Note: The Unity version used is 2021.1.16f1.
BROOKLINE, MA, USA November 14, 2013 – MetaVR announces that it has established a low-cost process for collecting imagery of an area of interest with a portable aircraft, and using that imagery in ...
Abstract: This paper explores the use of 2D cellular automata (CA) to generate 3D terrains through a simple additive approach. Experimenting with multiple CA transition rules produced aesthetically ...
For a long time, the world of 3D engines — especially for game developers — was all about Unity and Epic’s Unreal Engine. Then, when Amazon started its ill-fated attempt to get into gaming, it ...