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On a more basic level, [Gigante] did just that, teaching a neural network to play a basic driving game with a genetic algorithm. The game consists of a basic top-down 2D driving game.
Over the past year our genetic understanding of diseases such as Alzheimer's, diabetes, and cancer has been accelerated by thousands of video gamers thanks to an online flash game called Phylo.
In this paper, the set covering problem (SCP) is considered. Several algorithms have been suggested in the literature for solving it. We propose a new algorithm for solving the SCP which is based on ...